Supercell is a well-known mobile game developer from Finland. The company was founded on May 14, 2010, and is based in Helsinki, Finland’s capital. The company’s most well-known games include “Clash of Clans,” “Clash Royale,” and “Brawl Stars.” The corporation has offices in South Korea, the United States, Japan, and China. In 2016, Tencent Holdings Ltd. bought an 81.4 percent share of the company. Ilkka Paananen has been the company’s CEO since 2010.
So, how well-versed in Supercell are you? If that wasn’t enough, we’ve put together a wiki and other resources to help you learn more about Supercell’s net worth in 2021. Thus, if you’re ready, here’s everything we’ve learned so far about Supercell.
ALL ABOUT SUPERCELL
|Legal Name:||Supercell Oy|
|Headquarters Regions:||Helsinki, Finland|
|Founded Date:||June 2010|
|Founders:||Ilkka Paananen, Mikko Kodisoja, Niko Derome, Visa Forsten, Lassi Leppinen, Petri Styrman|
|Number of Employees:||350+|
|Area served:||The United States of America and the world|
|Products of the Company:||The mobile game development company|
|Net Worth in 2022:||$8.6 Billion|
Beginning Of Supercell
Supercell was founded in 2010 by Ilkka Paananen, Mikko Kodisoja, Niko Derome, Visa Forsten, Lassi Leppinen, and Petri Styrman. Ikka had previously worked as CEO of Sumea, a mobile game firm that Mikko co-founded in 1999. Espoo, Finland’s capital, was the company’s first location. Ikka and Mikko each invested 250,000 euros in the company. Gunshine.net, Supercell’s first game, was released as a browser-based game.
It halted operations the next year, in 2012. Supercell’s second game, “Pets vs. Orcs,” was released in 2012, and it was also the company’s first mobile game. The aforementioned game was only available to download for a few months. The game “Battle Buddies” was released in numerous countries the same year, although it was only available for a few months before being canceled.
The game was terminated because it did not make enough income for Supercell. It’s worth noting, though, that the game received mostly positive reviews from critics.
Evolution of Supercell
In 2012, it released the wildly popular mobile agricultural game “Hay Day.” The game was first released for iOS users in 2013 and subsequently for Android users in 2014. To say the least, the game was a big success, and it ended up being the year’s fourth most profitable game. In August 2012, it released “Clash of Clans,” a mobile strategy video game for iOS users, and in October 2013, it published “Clash of Clans” for Android users. Both critically and commercially, the game was well-received.
Today, it is still one of the most popular games. Supercell’s real-time strategy game “Boom Beach,” which was launched in 2014, received mixed reviews from critics. However, the game is still available today. Supercell released “Spooky Pop” and “Smash Land” in 2014 and 2015, but neither game was a hit. In 2016, it produced the real-time strategy game “Clash Royale,” which was another tremendous hit.
The corporation made approximately $1 billion within a year of the game’s release. In 2016, Tencent Holdings Ltd. bought an 81.4 percent share of the company. In 2018, it published “Brawl Stars,” which is still available today. The business released “Rush Wars” and “Hay Day Pop” in 2019 and 2020, respectively, but neither game was a success.
Supercell’s Net Worth in 2022
Supercell’s net worth will exceed $8.6 billion as of October 2022. The company’s net worth has grown not just as a result of its games but also as a result of the placement of adverts. It’s only logical that they’ve collected such a vast fortune given the success of their games.
Awards & Achievements
- Supercell won the award for best Nordic start-up company in 2012.
- Supercell was rated the most trustworthy corporation in Finland by T-Media in 2014.
As proven by the popularity of its games, Supercell is one of the most well-known mobile game development studios in the world. Supercell has also donated a significant amount of money to charity. It has already given 3.4 million euros to the Finnish New Children’s Hospital initiative and Watsi, a well-known American charity. With that stated, we wish Supercell the best of luck in the world and hope that it continues to do good for society in the same way it has in the past.